Google’s artificial intelligence sibling DeepMind repurposes Go-playing AI to conquer chess and shogi without aid of human knowledge.
AlphaZero, the game-playing AI created by Google sibling DeepMind, has beaten the world’s best chess-playing computer program, having taught itself how to play in under four hours.
The repurposed AI, which has repeatedly beaten the world’s best Go players as AlphaGo, has been generalised so that it can now learn other games. It took just four hours to learn the rules to chess before beating the world champion chess program, Stockfish 8, in a 100-game match up.
AlphaZero won or drew all 100 games, according to a non-peer-reviewed research paper published with Cornell University Library’s arXiv.
“Starting from random play, and given no domain knowledge except the game rules, AlphaZero achieved within 24 hours a superhuman level of play in the games of chess and shogi [a similar Japanese board game] as well as Go, and convincingly defeated a world-champion program in each case,” said the paper’s authors that include DeepMind founder Demis Hassabis, who was a child chess prodigy reaching master standard at the age of 13.… Read More